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Category: Video Games

Pokémon Players Cup Online Tournament Announced for July

Read Time1 Minute, 47 Second

The Nerd Stash is reporting the following:

The Pokémon Company International is putting together a new online tournament for the trading card games, Pokémon Sword and Shield, and Pokkén Tournament DX, called the Pokémon Players Cup.

Just like Ash Ketchum, Masters Division competitors will be able to compete against other trainers starting in July. The contest will be split into two separate stages. The first will see players compete in a double-elimination bracket that will be broken down by rating zones. The second stage will be made up of those who finish in the top percentage in their game. Winners will then move on to the finals in August.

The winner of the competition will become the champion of the Players Cup and earn a Travel Award to a future International Championship.

 

Trainers playing the TCG or Switch games need to qualify for the Players Cup through their own individual championships.

The Pokémon competitive community is very special, and we can’t wait for players to virtually connect with each other in the new online Pokémon Players Cup,” said Colin Palmer, vice president of marketing at The Pokémon Company International. “With the postponement of traditional Play! Pokémon in-person tournaments, we hope to see some intense battles and the community’s legendary sportsmanship on display at the Pokémon Players Cup.”

Sword and Shield trainers can qualify for the Players Cup during the 2020 International Challenge May on Thursday, May 21.

Whereas, Pokkén Tournament DX players will be able to register for the upcoming competition at a later date.

Get ready to prove your skill to the world—the Pokémon Players Cup is coming! The Pokémon Players Cup is an open-entry online tournament taking place from June to August. #PokemonTCG#PokemonVG, and #PokkenTournamentDX players will get to compete!

Fans will be able to watch the competition live.

More details are expected to be released at a later date.

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PlayStation Employees Sent Home To Work From Until May

Read Time1 Minute, 51 Second

TheGamer is reporting the following:

“As shelter in place orders sweep the country, PlayStation employees are receiving orders that will have them working from home until May.

The contents of a company-wide memo were shared to Twitter on Friday by Patrick Klepek. Sony says that all NA/European PlayStation employees will continue working from home through April 30. Workers (including contractors) will still receive paychecks “regardless of ability to perform remote work due to job function or responsibilities,” says the memo.

In addition to job security and guaranteed income, employees are also receiving a $1000 stipend to purchase any equipment that might be necessary for setting up a home office. Sony, coming off one of the strongest fiscal years in company history, makes these decisions from a place of financial security. Smaller corporations and industries that rely solely on in-person transactions aren’t weathering the coronavirus storm as easily.

After a fifty-year low, unemployment rates are seeing sharp spikes as consumers stay in their homes and stop spending money. Hit the hardest are restaurant staff, retailers, and those who work in hospitality and tourism. The Cheesecake Factory sent 40,000 employees home indefinitely without pay last week, for instance. Over 3.3 million Americans have filed for unemployment so far.

As the country sinks into recession, the gaming industry remains strong. People trapped in their homes look to games and streaming platforms as an escape from the grim reality that waits outside. There’s not much to do besides play video games right now, but the boost in popularity may be short-lived.

Gaming conventions like E3 and countless esports events have been cancelled or postponed, and gaming hardware production is stalled due to the outbreak. The Nintendo Switch is sold out worldwide and backorders or postponed release dates for other tech is commonplace.

Shortages of gaming equipment might portend more difficulties down the road. For now, Sony insists that the PlayStation 5 is still set for a holiday 2020 launch. Whether the shift to at-home work or the difficulty in procuring internationally-sourced parts affects this remains to be seen.

For now, all anyone can do is wash their hands and stay inside if possible.”

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Nintendo donates 9500 face masks to emergency services

Read Time51 Second

As reported by Eurogamer:

Emergency services in the US city of North Bend, Washington have recieved an enormous donation of respirator face masks from an unlikely source – Nintendo.

Nintendo’s North American packaging and distribution centre, which boxes up products for delivery across the US, Canada and Latin America, happens to be located in North Bend. And, happily, they happened to have 9500 face masks lying around to donate.

According to North Bend’s local government website (thanks, GamesIndustry.biz): “Nintendo representative Jerry Danson contacted Eastside Fire & Rescue to generously donate over 9500 N95 Particulate Respirator masks.

“Danson stated the masks were originally purchased for emergency preparedness planning; however, amidst the COVID-19 crisis, knew there were needed elsewhere. Eastside Fire & Rescue staff will distribute the masks throughout the region to address immediate needs, including the City of North Bend.”

Respirator face masks are among the most-needed medical supplies as emergency services try and cope with the coronavirus crisis.

“[We] deeply appreciate the generous donation from Nintendo,” North Bend’s statement concludes.

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Minecraft – Space Station and Human Eye Open for Free Exploration

Read Time1 Minute, 4 Second

From Gamepressure:

Due to the ongoing coronavirus pandemic, students are forced to learn in the privacy of their own four walls. The closure of schools has forced the replacement of standard school lessons with their online counterparts, so Microsoft has decided to make selected materials from the educational version of Minecraft available for free. This is to help teachers and parents to provide creative learning for their students and children. Lessons will be available for download until June 30 at this address.

Thanks to the action, we can visit for free, among others, a replica of the ISS space station, the capital of the USA, or the inside of the human eye. There are also some distinguished works of the community, allowing us to, example, learn Greek history or become a marine biologist. As Microsoft’s executive vice president, Gaming, Phil Spencer, said, this action is designed to make students, who now spend more time at the computer than usual, learn something new through gaming.

Teachers, as well as the students themselves, are racing to come up with more and more creative ways to add variety to home teaching. We’ve already seen a group of children who have made their own graduation ceremony in Minecraft, or a teacher teaching math in Half-Life: Alyx.

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FF7 Remake similar in size to other Final Fantasy titles

Read Time1 Minute, 33 Second

Game Revolution is reporting this update on the upcoming FF7 Remake:

The FF7 Remake game length is going to be “comparable in size” to other mainline Final Fantasy games according to a new interview with the developers. Although the Final Fantasy 7 Remake is not going to cover the whole story of the original, the devs have cooked up a lot of fun surprises for players.

“At the beginning of the project we had two directions we could go,” said Final Fantasy 7 Remake Producer Yoshinori Kitase in an interview on the Square Enix website. “The first was to make the project with the highest possible level of graphics, visual quality and detail, and not remove anything that fans wanted to see. Instead, it would expand upon the original game, to make it something even more immersive.”

That decision led to a much bigger Midgar in many respects (and a healthy FF7 Remake game length). The devs focused on minimizing the “black screen” moments during the Midgar sections and allowing players to experience more of the city. This growth has, in turn, created a much livelier Midgar that feels like a real city.

That’s not all this philosophy has done, mind; the focus on detail means that we’ll probably get a few dozen hours of solid story out of this first episode. The conclusion of the first part won’t just end, either — fans will have some kind of endgame content to play through.

“I will say, Final Fantasy VII Remake has been designed as if it were a standalone game, and comparable in size to other mainline Final Fantasy games,” stated Co-Director Naoki Hamaguchi.

“[If] you’re expecting endgame content, you won’t be disappointed.”

The original story appeared here.

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E3 2020 Canceled Amid Coronavirus Concerns

Read Time2 Minute, 10 Second

THR is reporting the latest Virus victim:

The Electronic Entertainment Expo (E3), Los Angeles’ annual video game convention, has been canceled amid ongoing concerns over the coronavirus outbreak.

“After careful consultation with our member companies regarding the health and safety of everyone in our industry…we have made the difficult decision to cancel E3 2020,” the Entertainment Software Association, which organizes E3, said in a statement Wednesday morning. The event was scheduled to take place between June 9-11.

Recent months have seen a rash of cancelations of planned public events, both within the video game industry and beyond. In March, the Game Developers Conference in San Francisco was postponed amid concerns of the outbreak, while numerous esports tournaments across the globe have also been rescheduled, postponed or outright canceled.

Citing “overwhelming concerns” over the coronavirus outbreak, the ESA said, “We felt this was the best way to proceed during such an unprecedented global situation.”

The company stated that it will be exploring options to “coordinate an online experience to showcase industry announcements and news in June 2020.” It also said it is reaching out to exhibitors and attendees with information about “providing full refunds.”

Addressing the news on Twitter, Xbox head Phil Spencer said his company will “celebrate the next generation of gaming … via an Xbox digital event. Details on timing and more in the coming weeks.” Xbox is gearing up to launch its next-generation console this holiday season and was expected to unveil details about they system at this year’s E3.

There had been concerns over this year’s E3 for weeks, following the postponement of GDC and California governor Gavin Newsom declaring a “state of emergency” in March. In response, the ESA said it would “continue to evaluate new developments and provide updates, as needed.”

E3 is among the world’s largest video game conventions. Hosted annually at the Los Angeles Convention Center, the event drew more than 66,000 attendees in 2019 and over 200 exhibitors. E3 first debuted in 1995 as an event exclusive to media and industry members. In 2017, the convention opened its doors to the general public for the first time.

E3 2020 had also experienced a number of other issues prior to its cancelation. In January, Sony announced it would skip the convention for the second consecutive year, citing a disagreement on “vision” over the event with organizers the ESA. A month later, The Game Awards host creator and host of E3 Coliseum, Geoff Keighley, also dropped out. Earlier this month, video game collectible company Iam8bit resigned as the convention’s creative director.

The original article appeared here.

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Fortnite’s Battle Royale Map May Be Changing According To Player Choices

Read Time2 Minute, 18 Second

GameRant is reporting the following details about Fortnite:

Fortnite players are used to Epic Games changing up the map on a regular basis through meteor showers, giant mystery cubes, dimensional rifts, or, in Season 2’s case, spy factions. But in a surprise twist, it’s beginning to look like the latest changes to the map are being decided not by Epic but the players themselves.

With Season 2, players have had to make a choice between aligning with one of the two spy factions inhabiting the map, Ghost and Shadow. At first, it seemed like this decision was mostly cosmetic, affecting only the character skins and challenge sets players received, but a growing number of hints have suggested that these choices may have a greater effect on Fortnite as a whole.

This week provided the most substantial evidence yet with the changes that were made to Fortnite’s map with yesterday’s v12.10 update. Prior to the update, all of the major points of interest added with the new season were either neutral or Ghost bases, while Shadow agents operated at unmarked safehouses scattered across the map. As of v12.10, however, it looks like Shadow has taken over the Grotto, as players have noticed that the POI now has a giant skull carved into its exterior, while all of the NPC enemies are wearing Shadow outfits. This includes Brutus, the Grotto’s boss and the first unlockable character skin on Season 2’s battle pass.

Players think this may be an example of their choices affecting the wider game. Despite more players preferring Ghost over Shadow in a recent faction poll, it’s possible that more players decided to go with the Shadow version of Brutus. This in turn, may have resulted in his POI switching over to Shadow.

This could actually have a tangible effect on gameplay, since the factions determine which weapons spawn at the locations they control, with Ghost favoring Suppressed weapons while Shadow leans towards harder-hitting weapons like Heavy Snipers and Miniguns. If the choice between Ghost and Shadow really does affect which faction controls which POI, then players may have to factor which weapons they’d rather have available when considering which faction to align with.

Of course, it’s not yet clear if this is the case or if it’s building up to something bigger, like the recently-rumored Faction War limited-time mode. Players are still waiting on Epic to explain how the whole faction system works exactly, or which faction is most popular for that matter, so until then it remains to be seen how much influence they ultimately have over the changes that will be made to the game this season.

The original article appeared here.

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Yakuza: Like a Dragon Sells Over 400,000 Copies in Asia

Read Time1 Minute, 40 Second

Released on January 16, the eighth game in the mainline Yakuza series, Yakuza: Like A Dragon has recently sold over 400,000 units in Japan and Asia. It’s worth noting that the game hasn’t seen a worldwide release as of yet and neither does it have a release date. To celebrate this achievement, Sony is selling the game on the Japanese PlayStation Store for 6,460 yen (around $60) compared to its original price of 9229 yen (around $85).

For the first time in a mainline Yakuza game, the character, Kazuma Kiryu who’s story concluded with Yakuza 6: The Song of Life does not serve as the game’s protagonist but does feature as an additional character.  You play as an entirely new character called, Ichiban Kasuga. That’s not the only big departure that Yakuza fans have to deal with however as Like a Dragon focuses on a new RPG system for battles, rather than the tried and trusted beat ’em up gameplay style that fans have grown used to.

In an interview with the Developer, ‘Ryu Ga Gotoku Studio’ they gave a few reasons as to why the change: “Unlike Kazuma Kiryu, Ichiban Kasuga is not a man of immense strength who can march into enemy territory by himself. He fights alongside his friends, and the game system that best expresses this fact is an RPG.” and “We want to prove that Ryu Ga Gotoku Studio can properly create something other than an action-adventure game.” It seems like it boils down to that the Developers felt that the game made much more sense taking an RPG approach to the combat and that they just wanted to try something new after being attached to the Yakuza series since 2012 with Yakuza 5.

While it doesn’t have an exact release date for the rest of the world, we have been given a rough estimate of it releasing in the second half of 2020.

This article originally appeared on Gameluster

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Game Developers Conference Latest Victim Of Coronavirus Concerns

Read Time2 Minute, 58 Second

More and more events are being cancelled by the Coronavirus, the latest one being the Game Developers Conference in San Francisco according to THR:

Key participants such as Facebook Gaming, Sony, Microsoft and Epic Games had pulled out of the event over the past two weeks, citing health concerns amid the spreading pandemic.
The annual Game Developers Conference, scheduled to be held at San Francisco’s Moscone Center in March, has been postponed.

“After close consultation with our partners in the game development industry and community around the world, we’ve made the difficult decision to postpone the Game Developers Conference this March,” the event wrote in a blog post Friday.

No specific date for when the event may take place in the future was provided, but Friday’s post stated that GDC organizers “fully intend to host a GDC event later in the summer” and “will be working with our partners to finalize the details and will share more information about our plans in the coming weeks.” If GDC were to be rescheduled for the summer, it could potentially fall into a tight window with June’s E3 convention in Los Angeles.

GDC is a major event in the games industry, welcoming developers and media from across the globe. Last year’s event had a record attendance of over 29,000 individuals.

Over the past two weeks, a number of leading game companies have pulled out of planned appearances at the event, citing concerns over the spreading COVID-19, or coronavirus, pandemic. Sony, EA, Facebook Gaming, Kojima Productions, Unity, Epic Games, Amazon, Blizzard, Gearbox Software and Microsoft all had announced they would skip this year’s conference over the past two weeks.

GDC tweeted out additional information for exhibitors affected by the postponement Friday afternoon, including an email that will be sent to registered passholders with information about refunds. All current paid registrants will receive a full refund “within 4-6 weeks,” the GDC stated. Speakers who were planning on giving presentations at the event will have their talks made available online for free on GDC’s YouTube channel. The planned Independent Games Festival and Game Developers Choice Awards, both scheduled to have taken place the week of March 16-20, will also be streamed online.

Following the GDC’s announcement, the International Game Developers Association is partnering with Gamedev.world, an online “global game games conference” set for June 21-23, to raise funds to “alleviate the financial burdens on developers affected by the outbreak of COVID-19.”

“With the effect of COVID-19 on conferences and international travel, many companies and developers have not only lost business opportunities and access to valuable talks, but their critical funds invested in travel, booth space, and passes to pursue these opportunities,” the IGDA said. “In light of this, the IGDA would like to announce a partnership with GameDev.World to support both affected and all developers worldwide.”

Earlier this week, San Francisco Mayor London Breed declared a state of local emergency in response to the growing pandemic. The GDC, in response, said the convention — scheduled to take place in the city from March 16 to 20 — was still “moving forward as planned.”

GDC is not the only event in the video game industry affected by the coronavirus outbreak. Concerns about the pandemic have also hit the world of esports hard. Over the past few weeks, multiple events planned in Asia across leagues for games such as Overwatch, PUBG and League of Legends have been canceled, postponed or moved to areas outside of mainland China.

The original article can be found here.

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2020 Release For Baldur’s Gate Three According To Hasbro

Read Time1 Minute, 45 Second

Baldur’s Gate 3 will launch in Steam Early Entry, and it’s coming someday later this 12 months, in line with a Hasbro consultant talking to buyers at a Toy Truthful 2020 occasion this weekend.

First reported by Dark Side of GamingBaldur’s Gate 3 may also get a gameplay reveal on Thursday, Feb. 27 at PAX East 2020. Larian Studios will air that footage at 3:30 p.m. EST.

Baldur’s Gate 3 was formally introduced the week earlier than E3 2019, with Larian, makers of the Divinity: Unique Sin sequence, answerable for growth. The sport is being made for Home windows PC and Google Stadia.

It’s the sequel to Baldur’s Gate 2: Shadows of Amn, which launched 20 years in the past. A 3rd recreation has been mentioned for a minimum of that lengthy. The Baldur’s Gate sequence is an adaptation of the Dungeons & Dragons Forgotten Realms marketing campaign, initially developed by BioWare and printed by Interaction and Black Isle Studios.

Black Isle was mentioned to be creating Baldur’s Gate 3: The Black Hound shortly after Shadows of Amn launched in 2000, however that was canceled in 2003. Improvement on Baldur’s Gate 3 is ongoing whereas Larian and co-developer Logic Artists have delayed Divinity: Fallen Heroes, which was initially due in November 2019.

Hasbro, the guardian firm of D&D proprietor Wizards of the Coast, instructed buyers at Toy Truthful that it has seven Dungeons & Dragons video games within the works, DSO Gaming reported. Baldur’s Gate 3 and Darkish Alliance, a reboot of the 2001 motion RPG introduced at The Sport Awards 2019, will launch this 12 months; then, plans name for one D&D recreation per 12 months via 2025.

When Baldur’s Gate 3 was introduced final June, Google listed it as a “launch window” title for Stadia. Larian’s announcement billed it as that studio’s “largest manufacturing ever,” and mentioned Baldur’s Gate 3 will function co-operative multiplayer in addition to single-player modes.

You can find the original article here.

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